Interactive came up as a publishing studio to bridge the gap between game developers and global publishing of PC and console ...
Google announced it is leveling up its multiplatform game offering in time for GDC with graphics improvements leading the way.
Ahead of GDC, Google is announcing some major Play Games changes, including full library support, PC ports to mobile, and ...
Xsolla, a global video game commerce company, announced a series of new and enhanced solutions for game developers ahead of GDC 2025.
Google announced new features around PC and mobile gaming today ahead of the Game Developers Conference (GDC), including new titles, control ...
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Android Central on MSNGoogle expands PC game support and introduces new earn-back programGoogle is broadening its support for native PC games through a new earn-back program, coinciding with the Game Developers Conference (GDC).
Stardew Valley developer Devin “FlashShifter” Hedegaard reveals his journey from modder to official dev and how it changed their life.
From a single cell to an entire organism, embryonic development is a process of continuous and constant change. However, our ...
Independent German game development studio welevel has secured $5.7 million in seed funding, marking a significant step ...
Despite its success, NetEase recently laid off a Seattle-based development team for Marvel Rivals, helmed by Thaddeus Sasser. Sasser commented on the cruel nature of the industry, stating that despite ...
With that in mind, I was pretty excited to hear that the developer, Witch Beam, is working on yet another puzzle game, which now has a release date right round the corner.
Unfortunately, the popularity of decision-based games has meant that many developers and publishers have tried to shoehorn decision-making into their games despite the choices having little to no ...
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