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“When the costume designer called and said, ‘There's a pin,’ I knew immediately what pin they were talking about.” ...
AI is being used to study how people play and respond. From that, it suggests story branches, missions, or items that are ...
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XDA Developers on MSN5 AAA studios that have rarely made a bad game — if everMany play it safe in an industry largely averse to risk, but even then, some of the biggest studios continue to make quality ...
Nonprofit organisation Games for Change has announced the winners of its 2025 awards. Recipients included Odd Meter's Indika ...
Disco Elysium developer ZA/UM doesn’t just make games. The company also has a fashion arm, ZA/UM Atelier, which has ...
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Dying Light: The Beast might not have the biggest open-world map ever, but its hand-crafted nature means that Techland thinks ...
According to interviews with nearly two dozen people who worked on "Dragon Age: The Veilguard," there were several reasons ...
Stonemaier Games asked board game players what they liked best in new games from 2024 and 2025 - it's the little things that ...
But it's not just open-world game design that he thinks Techland pushed the envelope on. First-person melee combat is a particular example of something he thinks "we are a pioneer" in.
A premier pre-production and visual development studio with offices in Los Angeles and London, Parallax Studios’ recent ...
Avellone has returned to the game industry as a part of Republic Games, a studio founded in 2024 by Adam Williams.
Dream Interactive, a Windsor-Essex video game studio, will celebrates its newest release — Runeborn — on July 8. But can the 'roguelike deck-building game' make a name for itself in a crowded market?
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