Guillemot goes on to explain that Skull and Bones is a "quadruple-A game" and says that it will "deliver in the long run". Given that the game isn't even out yet, we don't really know what Ubisoft ...
Despite Skull and Bones’ pretty dismal Steam player count ... s willingness to support the game it once infamously called a “quadruple-A” product. Now, it’s time for me to bring out ...
Ubisoft CEO Yves Guillemot justifies Skull and Bones’ $70 price to investors by pointing to the size of the game and calling it a 'quadruple-A game.' Fear not for those worried about not being ...
“Quadruple A” is a term coined in 2020 ... Frontiers of Pandora, and Skull and Bones. These titles share characteristics like massive budgets, cutting-edge technologies, and impressive ...
The seas have been choppy of late for live services games looking to make a name for themselves, with most of them sinking forlornly to the bottom of the Steam charts. Skull and Bones is one such ...