There's no shortage of combat in these action-packed isometric games that are easily the cream of the crop in their niche.
As we reported a few weeks back, Witcher 3 Senior Quest Designer Jakub Rokosz has started his own game studio, Fool's Theory. Their first game has now been announced, Seven, which promises to be a ...
“Bastion” and “Transistor” developer Supergiant Games revealed its latest project at The Game Awards on Thursday. “Hades” is an isometric action game with a Greek mythology theme. “Defy the god of ...
In SEVEN: THE DAYS LONG GONE, you play as Teriel, a master thief possessed, in the most symbiotic ways possible, by an ancient daemon (Artanak) and deported to the prison island of Peh. Teriel, with ...
Isometric adventure game TUNIC is coming to Xbox One in addition to the June 2017-announced PC version, developer Finji announced during Microsoft’s E3 2018 press conference. TUNIC is an isometric ...
Forgive me, but throughout the process of writing this piece on Antraxx, the new isometric mech arcade shooter you can now sample for free, I haven't been able to stop thinking about anthrax, the ...
In one way, the isometric viewpoint is a bit of a hindrance when it comes to two-dimensional block-pushing. It can be difficult to work out exactly where tiles are in relation to each other, ...
This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been ...
All the Latest Game Footage and Images from Isometric Squares Goal is simple: to make a square from squares by fitting them all on the grid. You can do that in 2D or 3D if you want an additional ...
I just don't trust a cop without a handlebar moustache, a pair of shades to fend off the harsh Wolverhampton sun, and a bickering police buddy by their side. LA Cops gives us all of these things, ...
This portion of the video game dictionary breaks down the different perspectives and points of view used in video games including First-person, second-person, third-person, top-down, isometric, and ...